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      <title>Pixel art planet with a shader, part 2: six worlds, poles and rings</title>
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      <pubDate>Sat, 03 Oct 2026 14:00:00 -0300</pubDate>
      
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      <description>Second and last post of the pixel art planet series for Godot 4. In the first post we got the base planet and the clouds, and up to that point there was only one world.</description>
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      <title>Pixel art planet with a shader - part 1</title>
      <link>https://fcidade.com/en/posts/shader-de-planeta-pixel-art-parte-1/</link>
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      <description>This is the first of two posts about making a pixel art planet for Godot 4.</description>
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      <title>How to draw a pixel?</title>
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      <pubDate>Sun, 24 Nov 2024 13:44:54 -0300</pubDate>
      
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      <description>Have you ever stopped to think about how the information of a pixel is stored and displayed on the screen?</description>
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